Airframe Assault
A downloadable game for Windows
Entry to mechjam 4 game jam. Made within 2 weeks with a friend.
Third person mecha shooter inspired by games such as the Armored Core series, Ace Combat series and Project Nimbus. The idea for this game was to create a mecha game in 3D space with damage more akin to how it is portrayed in the Gundam anime or the CG intros of the Armored Core games. Where damage is more "realistic" in the sense that you can only take a few shots or missile hits before dying, with emphasis on dodging. Optional wingman as I never really tried to add friendly AI to a game and cause having an ally can be nice and not so lonely. Especially in games like Armored Core where you're usually alone.
Controls:
Key | Action |
WASD | Move |
Q/E | Lower/Raise altitude |
Mouse | Look/Aim |
Left click | Shoot |
Right click | Lock on/off |
R | Reload |
1/2 | Rifle/Laser rifle |
Shift | Boost |
Left Ctrl | Quick boost |
ESC | Pause |
Backstory (not important, just context to the game):
As an ace pilot and one of the best available, you sign up for on a suicide mission to launch an attack on a key location held by the enemy. Your mission isn't to take over the location however, you are simply buying time for your allies. A close comrade of yours, unwilling to let you go alone, volunteers to join you (if wingman/friendly AI is enabled).
This project was worked on before the jam officially started but was allowed by the host due to personal timeframes (I'd have been away for quite a bit of the jam period), and was still worked on within a 2 week period.
Status | Released |
Platforms | Windows |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | DC_235 |
Genre | Shooter |
Tags | 3D, Flying, mech, mecha, Mechs, Singleplayer, Third Person, Third-Person Shooter |
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